Devlog Week 10
Hello everyone, Max is back for another update;
------Max---------
This week I continued on the flashlight code, and I added a way to refill the battery level on the flashlight. We decided the best way to refill the battery was having "batteries" in the shack that when you press "e" close to them, they refill the battery.
I also was in charge of making the start screen and end screen. For the start screen I grabbed the wolf and sheep prefabs that were made by Korn, and put them in between the other assets such as the trees and lamp posts. I made it simplistic and only have three options to press, Start, Tutorial and Exit Game.
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------Kornelija------
This week I spent my time animating the sheep walk cycle and also the idle animation. Though I was unable to figure out how to code so that when the sheep walked it switched to the walking idle so I left it for another day!
I also made a fleshed out tutorial page for the menu screen which was done on a drawing app and then sent over to unity. This showed the players for the playtest on the mechanics of the game and how to play the game using all the perks we laid out for them !
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